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Post by evanrezane on Jul 2, 2015 1:02:14 GMT
Hey The Mad Titan You heard the man with the mouth, this post is going nowhere.
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Post by evanrezane on Jul 1, 2015 21:04:54 GMT
oh come on don't give me that i know all about xenoverse i just want full relationship with them and only do their master quests that's all then be patient. Or ya know, within the last week you could have done Like 5 mentors.
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Post by evanrezane on Jul 1, 2015 19:29:08 GMT
DO I have to close the thread? or can you guys behave ? please considering all sbseed has been doing since he joined is calling people out and not really helping anyone, it may be time.
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Post by evanrezane on Jul 1, 2015 14:48:53 GMT
The Tail would be rigid without the SSJ4 Anims. Unless you want an unmoving, erect tail, you have to deal with it :/ Damn! Anyway, thanks for your help Last question: How do I make the facial hair change to blue while using a SSGSS mod? You have to find the file that has the coloration of your jaw, and change the DATA002.dds to use blue instead of gold. Good luck!
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Post by evanrezane on Jul 1, 2015 3:22:58 GMT
Take the Royal Saiyan Armor, and the SSJ4 Bust, and throw them in blender. Erase everything from the SSJ4 Bust EXCEPT for the tail. Check the materials on the SSJ4 Bust, and find what material correlates to the tail. Rename it to HAIRTop. It will make the tail match your hair color, and then change color to SSJ. Compress the models into a singular model, and there you go. Crap... That sounds a little complicated to someone that's only used to swap files Thanks anyway. I'll try it. Also, how do I make the facial hair to use the hair material? I've noticed that when applying the tail my CaC animations changed... Is there a way to prevent it? The Tail would be rigid without the SSJ4 Anims. Unless you want an unmoving, erect tail, you have to deal with it :/
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Post by evanrezane on Jul 1, 2015 3:16:23 GMT
Set the tail to use the hair material. It will change when going SSJ. Well... How do I "set the tail to use the hair material"? Also, how do I apply the tail to the Royal Armor? Take the Royal Saiyan Armor, and the SSJ4 Bust, and throw them in blender. Erase everything from the SSJ4 Bust EXCEPT for the tail. Check the materials on the SSJ4 Bust, and find what material correlates to the tail. Rename it to HAIRTop. It will make the tail match your hair color, and then change color to SSJ. Compress the models into a singular model, and there you go.
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Post by evanrezane on Jul 1, 2015 2:22:17 GMT
Well, you COULD just apply the tail to the Royal Saiyan Armor. Hum... Interesting... How do I do that? Also, how do I make it change color when transforming into SSJ? Set the tail to use the hair material. It will change when going SSJ.
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Post by evanrezane on Jul 1, 2015 0:44:05 GMT
There are certain skills that do not do that. Copy their camera settings files.
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Post by evanrezane on Jul 1, 2015 0:41:50 GMT
Well there's your problem. I the tail is part of the bust. Otherwise I would have to make an accessory (and accessories are a pain in the ass to get to work correctly), or go through and add a tail to every pair of pants individually. Well... Since the tail is a lower body limb I wasn't expecting it to be dependant from a upper body equipment Thanks. It worked. Too bad that it's not what I'm looking for... I want to be a SSGSS with a animated black tail (that changes to blue when transforming to SSGSS), with black pants and use your amazing Royal Saiyan Armor (I really liked it!). Well, you COULD just apply the tail to the Royal Saiyan Armor.
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Post by evanrezane on Jun 30, 2015 22:12:08 GMT
Sounds nice ! I might study that, could be interesting after all! But in some videos i saw that when you add a second models that we can see the black outlines of this model, i might mistaken but that was the reason i thought this method was not clean enough.. Thanks for your advices That was method 1 by kthxbai. Bcs editing is responsible for how the main cast changes hair models when going SSJ. kthxbai knows how to do this, and promised a tutorial... 2 months ago. Lets hope we get our method before Xenoverse dies off.
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Post by evanrezane on Jun 30, 2015 22:02:38 GMT
Thanks for your answer. I don't need this tutorial because i was wondering if true model swapping was possible, like the hair transformation, a clean model swapping while transformation animation. Thanks anyway Once we know bcs editing, you could apply a secondary model to all the models I listed, and have transformation swap over to those secondary models. No glitchy alpha textures, just like the real deal.
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Post by evanrezane on Jun 30, 2015 21:45:37 GMT
Although, you COULD use kthxbai's SSJ3/Tranformation Tutorial, and make alternate models for a specific armor / body set up.
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Post by evanrezane on Jun 30, 2015 21:03:45 GMT
When he was model swapping in cutscenes, it was just loading the other Freeza Characters. And, it was just in a cutscene. Not in actual Gameplay.
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Post by evanrezane on Jun 30, 2015 21:02:20 GMT
no i won't spend 5 days for a mentor i'd rather spend it on sq not on a mentor You... You do realize that you level up my mentor BY doing Parallel quests, correct?
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Post by evanrezane on Jun 30, 2015 18:29:54 GMT
bumping.....cause it will be a time saver and really useful Within 5 days you could have finished a mentor -_- Just do the mentor quests. its easier that way.
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