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Post by evanrezane on Jul 12, 2015 15:19:21 GMT
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Post by evanrezane on Jul 12, 2015 15:12:32 GMT
This way, you can choose to use your normal hair, or the Goku hair! So you can swap hairstyles with different outfits :V
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Post by evanrezane on Jul 12, 2015 2:00:06 GMT
Copy the CC Jacket's model over the Time Patrol Outfit, and Delete the Time Patrol Outfit's obi file.
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Post by evanrezane on Jul 12, 2015 1:24:27 GMT
I have seen a Stardust Breaker Mod over in the Model and Textures section. Just look up "Stardust" and you will probably find it.
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Post by evanrezane on Jul 11, 2015 17:50:29 GMT
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Post by evanrezane on Jul 11, 2015 16:17:46 GMT
I want to install the SSJ4 eye MOD to my chars (i have 2 chars) but each of them have different eye type. any suggestion? Copy and rename the files to over-ride that eye style.
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Post by evanrezane on Jul 11, 2015 16:17:11 GMT
my problem is that everything i've rigged and modeled , when i export to fbx , then convert fbxtoemd and repack into game, i keep having floating hair. i was able to import the super trunks mods bust in as a cac but i am trying to change a few outfits for it before i release it as a mod, also i will ave to check again who made that trunks mod in order to credit him for making the foundation for the mod that i release. maybe someone can help if i sent them what i have and explain exactly what i need to do to get these to all export in the right posistion, they're all out of place, too low or non colored. thanks in advance You should probably use a pre-rigged hair as a base, and the try to line up the hair with that.
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Post by evanrezane on Jul 8, 2015 19:19:35 GMT
How Did You Get That SSJ4 Bust with the fusion vest on top, i've been looking for one Yusion made one, and a few others have made them.
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Post by evanrezane on Jul 7, 2015 19:25:40 GMT
Not gonna spoil, but the IS a moderator in the process of doing this. It will convert Male Majin's to use the Super Buu model and Skeleton, and will be customizable. and compatible with Yusion's Colorables and Cel-Shading.
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Post by evanrezane on Jul 7, 2015 19:24:01 GMT
Trainers / Save Editors.
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Post by evanrezane on Jul 6, 2015 21:52:44 GMT
You said you were learning blender yes? Why don't you try converting / rigging outfits and hairs from other games?
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Post by evanrezane on Jul 5, 2015 20:11:28 GMT
i want to install ssj4 mod No, he meant what is wrong with the mod? What is not acting correctly?
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Post by evanrezane on Jul 5, 2015 20:10:31 GMT
Cel-Shading? Look at Yusion's cel-shading.
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Post by evanrezane on Jul 5, 2015 20:07:29 GMT
that doesn't explain things though, what is really needed is to find if any of the camera movements or settings are hardcoded into the game from the engine or not. if there are camera distance and movement settings for abilities being activated, they should be in a flash/XML/java file format. someone is checking that currently, digging in the iggy package... it should have normal camera movement, distance/pitch/yaw/etc., but more than that it might be able to point to the call procedure itself that initiates the camera takeover for those ability activations. if we can find where those are they can be edited for the camera to pull out a bit further from the character, so you arent viewing crotch and hip on larger chars... eventually this will be possible (probably in not too long a time) i hope. So at the moment it isn't possible to alter the skills' camera? Not directly. But you CAN find another skill that uses Cam Skills to your liking, and then copy its camera settings over the skill in question.
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Post by evanrezane on Jul 5, 2015 3:00:31 GMT
also the previous commenter why isn't he considered as spammer he doesn't answer to my question he just says different things Because I was giving you the only answer we have at the moment, and you were also just restating the question???
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