Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 26, 2015 23:13:20 GMT
I'm trying to change Goten's eyebrow colour but when I do, it changes his face's skin colour as well. What am I doing wrong?
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Post by HulktySSJ2 on Apr 28, 2015 4:44:11 GMT
I'd like to know as well...
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LuffySaiyan
Kaioken
HOW DARE YOU HIT MY NAMI..HAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!
Posts: 156
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Post by LuffySaiyan on Aug 29, 2015 7:21:47 GMT
Me too still dont know
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Post by Majin Petrosk on Aug 31, 2015 2:58:46 GMT
the problem is in EMM and dyt.EMB file of the GTG_000_Face_base as you can see on the picture marked with blue color, both eyebrows and skin_face are choosing the color skin with number "0" (you can see in the next picture) What you need to do:create another pallet of color for your eyebrows with 12px of distance to the tooth color like this go to the EMM file and change the eyebrows emmMaterial to this (use copy n paste what is write within the spoiler) <EMMMaterial name="eyebrows" shader_name="TOON_UNIF_STAIN1_DFDAth"> <EMMParameter name="MatCol0R" type="0" value="0" /> <EMMParameter name="MatCol0G" type="0" value="0" /> <EMMParameter name="MatCol0B" type="0" value="0" /> <EMMParameter name="MatCol0A" type="0" value="1" /> <EMMParameter name="MatScale0X" type="0" value="1" /> <EMMParameter name="MatScale0Y" type="0" value="1" /> <EMMParameter name="MatScale0Z" type="0" value="1" /> <EMMParameter name="MatScale0W" type="0" value="0.06" /> <EMMParameter name="MatScale1X" type="0" value="3" /> <EMMParameter name="MatScale1Y" type="0" value="1" /> <EMMParameter name="MatScale1Z" type="0" value="1" /> <EMMParameter name="MatScale1W" type="0" value="1" /> <EMMParameter name="Glare" type="65537" value="1" /> </EMMMaterial>
the final result will be something like this
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LuffySaiyan
Kaioken
HOW DARE YOU HIT MY NAMI..HAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!
Posts: 156
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Post by LuffySaiyan on Aug 31, 2015 8:56:10 GMT
the problem is in EMM and dyt.EMB file of the GTG_000_Face_base as you can see on the picture marked with blue color, both eyebrows and skin_face are choosing the color skin with number "0" (you can see in the next picture) What you need to do:create another pallet of color for your eyebrows with 12px of distance to the tooth color like this go to the EMM file and change the eyebrows emmMaterial to this (use copy n paste what is write within the spoiler) <EMMMaterial name="eyebrows" shader_name="TOON_UNIF_STAIN1_DFDAth"> <EMMParameter name="MatCol0R" type="0" value="0" /> <EMMParameter name="MatCol0G" type="0" value="0" /> <EMMParameter name="MatCol0B" type="0" value="0" /> <EMMParameter name="MatCol0A" type="0" value="1" /> <EMMParameter name="MatScale0X" type="0" value="1" /> <EMMParameter name="MatScale0Y" type="0" value="1" /> <EMMParameter name="MatScale0Z" type="0" value="1" /> <EMMParameter name="MatScale0W" type="0" value="0.06" /> <EMMParameter name="MatScale1X" type="0" value="3" /> <EMMParameter name="MatScale1Y" type="0" value="1" /> <EMMParameter name="MatScale1Z" type="0" value="1" /> <EMMParameter name="MatScale1W" type="0" value="1" /> <EMMParameter name="Glare" type="65537" value="1" /> </EMMMaterial>
the final result will be something like this Got it.Thanks !!
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