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Post by The Mad Titan on Apr 28, 2015 3:24:51 GMT
oh thats easy. just delete the orginal files other than the fbx file in the same folder then drag fbx file on top of fbx toemd in lib xenoverse bin and ta da you get the model. then its just the usual model swap steps
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Post by HulktySSJ2 on Apr 28, 2015 3:37:25 GMT
oh thats easy. just delete the orginal files other than the fbx file in the same folder then drag fbx file on top of fbx toemd in lib xenoverse bin and ta da you get the model. then its just the usual model swap steps Cool. I did it and got all the pieces. Now I'll rename everything and test ingame.
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Post by HulktySSJ2 on Apr 28, 2015 3:54:28 GMT
oh thats easy. just delete the orginal files other than the fbx file in the same folder then drag fbx file on top of fbx toemd in lib xenoverse bin and ta da you get the model. then its just the usual model swap steps Well.......
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Post by The Mad Titan on Apr 28, 2015 3:58:27 GMT
you need to rig
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Post by HulktySSJ2 on Apr 28, 2015 4:43:02 GMT
Don't know how... :/
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Nameless
Kaioken
Please see our tutorials section. Many questions are answered there.
Posts: 104
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Post by Nameless on Apr 28, 2015 16:49:35 GMT
Just so you know, will try to record some basic procedures today at work for the import export video. Will add my comments later. Oddly enough, I'm doing less at work than at home, since my job is to sit and wait for things to happen, more or less. As for the model shown, remember first that all rotations must be applied. It's also best to start out with the models from the game itself. When you convert those and their related esks into fbx, they are already rigged. Learn to handle those first, then you can move onto model importing. For outside model importing though you need to learn the intrincates of rigging. Takes a bit to learn but it's very rewarding in the end.
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Ultima Tamer
New Member
Just started Modding. I hope some of you can lend me a hand or two ;)
Posts: 4
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Post by Ultima Tamer on Jul 29, 2015 11:30:48 GMT
Wanted to try modding with Blender but the emdfbx.exe seems to show no action when i drop the esk and emd files into it. Do i need to press a specific button?
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Post by neongaming123 on Aug 2, 2015 4:53:23 GMT
Umm when i pot raditz files to blender with the fbx plugin it says abunch of things and wont open radit texture what do i do
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Post by Vic_Chan on Nov 6, 2015 2:54:03 GMT
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