thegreencero
Saiyan
toss me an idea what to do next
Posts: 55
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Post by thegreencero on Apr 16, 2015 21:18:03 GMT
anyone have any idea how to split into two elements by bitmap texture color as on picture? this is one mesh but in order for right color in dbxv i need two different element so i can assigne materials to it...since this is only one material...anybody know of a way to select only by color? like say for photoshop where u can decide to select only blues, reds, green,highlights etc?
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