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Post by jmkam on Apr 4, 2015 22:39:17 GMT
Repack the data2.cpk? Make sure you named the files correctly (Anything in the chara/HUM needs to be named HUM_)?
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Post by blitzware518 on Apr 5, 2015 0:55:48 GMT
Repack the data2.cpk? Make sure you named the files correctly (Anything in the chara/HUM needs to be named HUM_)? Yes I did both Here's what I do 1.download the mod 2.go to Data2Root -> data -> chara 3.Make a HUM folder and place the mods in there 4.go to CPKTOOL the save path is data2.cpk data align is 512 data path is Data2Root everything else stays the same 5.then Build 6.It finishes and I go to Xenoverse and none of the mod appear.
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Post by yencid on Apr 5, 2015 1:02:48 GMT
are you actually going to the character/item that you modded it on to?
it doesnt magically appear you have to select it, unless youre actually working on one of the characters models, the CAC ones you have to go through the list.
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Post by sonic on Apr 5, 2015 1:03:38 GMT
Repack the data2.cpk? Make sure you named the files correctly (Anything in the chara/HUM needs to be named HUM_)? Yes I did both Here's what I do 1.download the mod 2.go to Data2Root -> data -> chara 3.Make a HUM folder and place the mods in there 4.go to CPKTOOL the save path is data2.cpk data align is 512 data path is Data2Root everything else stays the same 5.then Build 6.It finishes and I go to Xenoverse and none of the mod appear. hmm... what programs are you using
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Post by blitzware518 on Apr 5, 2015 2:17:13 GMT
are you actually going to the character/item that you modded it on to? it doesnt magically appear you have to select it, unless youre actually working on one of the characters models, the CAC ones you have to go through the list. Do you mean getting the HUM file from DataRoot1 then putting it to in the Character file of DataRoot1? If you don't mean then can you explain?
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g37r3k7m8
Kaioken
ur mom lelelelel
Posts: 119
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Post by g37r3k7m8 on Apr 5, 2015 2:19:36 GMT
are you actually going to the character/item that you modded it on to? it doesnt magically appear you have to select it, unless youre actually working on one of the characters models, the CAC ones you have to go through the list. Do you mean getting the HUM file from DataRoot1 then putting it to in the Character file of DataRoot1? If you don't mean then can you explain? he means selecting the costumes in game that u modded
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Post by yencid on Apr 5, 2015 2:21:17 GMT
Do you mean getting the HUM file from DataRoot1 then putting it to in the Character file of DataRoot1? If you don't mean then can you explain? he means selecting the costumes in game that u modded Right. launching the game and actually looking at the item you modded.
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Post by blitzware518 on Apr 5, 2015 3:31:37 GMT
he means selecting the costumes in game that u modded Right. launching the game and actually looking at the item you modded. Yes I did check the items they're suppose to be in but it's still the default looks.
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Post by fracturedamage on Apr 5, 2015 6:53:38 GMT
I have a data2 file in my CriPakTools-master, as a back up. Once, by my mistake i repacked that file and not the right data2 in the main folder of the game. Maybe you did the same. Some mod by the way need you to make a new character to make it work, try that.
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Post by blitzware518 on Apr 5, 2015 12:56:38 GMT
I have a data2 file in my CriPakTools-master, as a back up. Once, by my mistake i repacked that file and not the right data2 in the main folder of the game. Maybe you did the same. Some mod by the way need you to make a new character to make it work, try that. Those 2 solutions didn't work for me but thanks for trying.
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Post by fracturedamage on Apr 5, 2015 13:26:31 GMT
-Copy a clean version of Update3 version of data2 to installed game folder and one into: Dragonball Xenoverse\CriPakTools-master i.imgur.com/EGE6IC9.jpg-In the installed game folder make a folder called data2root -put the 2 folder that is extracted from data2 by Dragonball Xenoverse\CriPakTools-master\1-EXTRACT_ALL(no_decompression) into Dragonball Xenoverse\data2root i.imgur.com/JkDe7EO.jpg-Put male character mods into Dragonball Xenoverse\data2root\data\chara\HUM -and female into a folder that is not exist in the beginnig so you may need to create it: Dragonball Xenoverse\data2root\data\chara\HUF -The other folders are for other chars like GGT is GogetaGT etc.. i.imgur.com/hT40VB1.jpg-You need Net Framework 4 at least to use CPKTools.exe -Start CPKTools.exe and repack the data2 with these settings: i.imgur.com/KsLeODn.jpg
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Post by blitzware518 on Apr 5, 2015 13:59:18 GMT
-Copy a clean version of Update3 version of data2 to installed game folder and one into: Dragonball Xenoverse\CriPakTools-master i.imgur.com/EGE6IC9.jpg-In the installed game folder make a folder called data2root -put the 2 folder that is extracted from data2 by Dragonball Xenoverse\CriPakTools-master\1-EXTRACT_ALL(no_decompression) into Dragonball Xenoverse\data2root i.imgur.com/JkDe7EO.jpg-Put male character mods into Dragonball Xenoverse\data2root\data\chara\HUM -and female into a folder that is not exist in the beginnig so you may need to create it: Dragonball Xenoverse\data2root\data\chara\HUF -The other folders are for other chars like GGT is GogetaGT etc.. i.imgur.com/hT40VB1.jpg-You need Net Framework 4 at least to use CPKTools.exe -Start CPKTools.exe and repack the data2 with these settings: i.imgur.com/KsLeODn.jpgI just tried all of that but still the same thing. Do you have anymore solutions?
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Post by Green Space Dorito on Jul 30, 2015 20:21:08 GMT
Use LibXenoverse-master github.com/DarioSamo/LibXenoverse It works better. NOTE - if you get "CPKpack has stopped working" then right click it, click run as administrator and click compatibility and select your computer version. Hope it helps ^.^
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