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Post by montagesnmore on Mar 21, 2015 17:47:46 GMT
Greetings!
Can you please show me what am I doing incorrect? I cannot repack a certain .EMB.
This is my command to unpack (which works):
cpkpack.exe -x data2.cpk -d data2
However, when I repack I get this message:
cpkpack.exe -r data2\data\ui\sprite CURSOR,emb
Then it states:
CPKPack
Parsed 2 files Writing Tables... Writing file 2/2 Rewriting Tables.... Done!
However when I play the game the .emb file didn't take effect. Can you please tell me am I missing a step or what I did wrong?
I want to use the method provided by Libxenoverse not the method that you provided us in the beginning of this thread.
I am creating a extraction mod for model swapping based off from Lib's program.
Thanks!
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Post by daniosh on Mar 21, 2015 17:51:18 GMT
OK,se ancora non va, prova quando unpacki a tenere data, data2 e datap1 nella stessa cartella dell'unpackatore (l'extractor bat), fai partire l'unpackamento solo di datap1, ma vedrai che in qualche maniera sembrano comunciare e tirar fuori dati anche dagli altri 2 archivi in automatico. Per la versione xbox il dlc non è all'interno del gioco, sto pensando che forse per xbox si dovrebbe ricreare il cpk in modo diverso...
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Post by wolfhyrr on Mar 22, 2015 6:00:11 GMT
I have a problem, something's wrong with the unpacking/repacking.
So i was trying to repack the data2.cpk and i noticed i can never get it right. There's always some kind of error when i load up the game.
Yes i know how to only repack the data2.cpk, yes, i tried the data1p.cpk or whatever it's called.
Thing is, i even tried unpacking THE ORIGINAL data2.cpk and repacking it, WITH NO MODDED FILES, and when i used the repacked data2.cpk the game crashed on load...
What am i doing wrong?
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Post by montagesnmore on Mar 22, 2015 16:30:14 GMT
Greetings! Can you please show me what am I doing incorrect? I cannot repack a certain .EMB. This is my command to unpack (which works): cpkpack.exe -x data2.cpk -d data2 However, when I repack I get this message: cpkpack.exe -r data2\data\ui\sprite CURSOR,emb Then it states: CPKPack Parsed 2 files Writing Tables... Writing file 2/2 Rewriting Tables.... Done! However when I play the game the .emb file didn't take effect. Can you please tell me am I missing a step or what I did wrong? I want to use the method provided by Libxenoverse not the method that you provided us in the beginning of this thread. I am creating a extraction mod for model swapping based off from Lib's program. Thanks! Bump!
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Post by daniosh on Mar 22, 2015 16:49:05 GMT
Greetings! Can you please show me what am I doing incorrect? I cannot repack a certain .EMB. This is my command to unpack (which works): cpkpack.exe -x data2.cpk -d data2 However, when I repack I get this message: cpkpack.exe -r data2\data\ui\sprite CURSOR,emb Then it states: CPKPack Parsed 2 files Writing Tables... Writing file 2/2 Rewriting Tables.... Done! However when I play the game the .emb file didn't take effect. Can you please tell me am I missing a step or what I did wrong? I want to use the method provided by Libxenoverse not the method that you provided us in the beginning of this thread. I am creating a extraction mod for model swapping based off from Lib's program. Thanks! Bump! Unpack data.cpk compressed (Not using the extract-data-uncompressed.bat ... you can copy extract-data2.bat, paste and then right click, edit, and change where it is written data2 in data and save). Eenter the file you edited on folder data. Recreate data.cpk through repack of libexenoverse (the one you used to place the file emb) Sorry for my bad english
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Post by montagesnmore on Mar 22, 2015 18:21:35 GMT
Thanks, can you write the command that I have to execute for the .bat file?
Thanks.
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Post by daniosh on Mar 22, 2015 22:36:14 GMT
Thanks, can you write the command that I have to execute for the .bat file? Thanks. ------- Extract ------- cpkpack.exe -x data.cpk -d data ------ Repack ------ cpkpack.exe -r data.cpk data Remember that by extracting the file cpk with this command, you'll find the data folder already compressed, so you can not edit the file (for example, a color texture) You can swap files emb, esk etc. For edit texture extracting the file cpk uncompressed!
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Post by montagesnmore on Mar 23, 2015 1:28:11 GMT
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cleric70
New Member
want to close account
Posts: 11
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Post by cleric70 on Mar 23, 2015 9:56:10 GMT
Can i mod dragon ball xenoverse steam version
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Post by daniosh on Mar 23, 2015 10:01:19 GMT
But because a when repacki file data.cpk put soloist ui / sprite / Cursor ? Has nothing to do you have only changed the file , you have repack the data.cpk! Not the data2.cpk . Which contained the files of all that you have extracted compressed! ( Chara , battle , etc. ) and there must also enter ui / sprite / you've changed you.
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Post by montagesnmore on Mar 23, 2015 12:54:01 GMT
But because a when repacki file data.cpk put soloist ui / sprite / Cursor ? Has nothing to do you have only changed the file , you have repack the data.cpk! Not the data2.cpk . Which contained the files of all that you have extracted compressed! ( Chara , battle , etc. ) and there must also enter ui / sprite / you've changed you. So then what is the command to repack? cpkpack.exe -x data.cpk data2 ?? I tried that , but the program crashes. Thanks!
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Post by daniosh on Mar 23, 2015 13:06:08 GMT
But because a when repacki file data.cpk put soloist ui / sprite / Cursor ? Has nothing to do you have only changed the file , you have repack the data.cpk! Not the data2.cpk . Which contained the files of all that you have extracted compressed! ( Chara , battle , etc. ) and there must also enter ui / sprite / you've changed you. So then what is the command to repack? cpkpack.exe -x data.cpk data2 ?? I tried that , but the program crashes. Thanks! no data2, data
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Post by montagesnmore on Mar 23, 2015 13:16:00 GMT
Okay, I will do it again. Do you have Skype Daniosh?
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Post by daniosh on Mar 23, 2015 13:23:02 GMT
Okay, I will do it again. Do you have Skype Daniosh? No...Write me a private message if you need help!
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Post by montagesnmore on Mar 23, 2015 14:18:00 GMT
PM Sent. Thanks!
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