Post by Arkano on Mar 29, 2015 14:50:17 GMT
Greetings to all
I have a problem, see if someone can help me.
The fact is that until yesterday, everything worked well for me.
I continued the steps in the guide for CPK Unpack & Repack:
How to unpack the files to edit .cpk the game
What you need:
CriPakTools-master
1. Drag n Drop your data.cpk file in the CriPakTools-master folder
2. Double click on one-EXTRACT_ALL (no_decompression) .bat
3. You get a folder named Data. (Rename it to DataBackup and save it on a place you remember. This folder contains the files we want to edit later)
4. Delete the data.cpk in the CriPakTools-master folder
5. Drag n Drop you data2.cpk in the CriPakTools-master folder
6. Double click on 1-EXTRACT_ALL (no_decompression) .bat
7. You get two folders Data and Data2
8. Create a folder named Data2root on your root folder of DB XV and put the data2 and data folder into it
1. Put the edited files in the folder we created erlier data2root
for example goku edited files you put it in
data2root / data / chara / gok
2. In the cpk repack folder double click on CPKTools.exe
3. Use the following settings
hen click on Build
4. When the process it completed You should see this message
click ok
5. Now you repacked your files and you are ready to test them in game
And did not have any problem.
But last night, I started to do strange things.
I downloaded 2 data2.cpk that contained hairstyle Vegitto and SSJ4, which could customize the color.
And when I wanted to decompress the files and added them to my cpk where I was making changes, I came out with the invisible hair. No loaded the model.
Anyway, examine the file emd with 3dsmax and to my surprise, the model did not appear ........ And I fell a little surprised, because when using the original data2.cpk, which contained hairstyle Vegitto or SSJ4. If I carried hairstyle .. but when extracted the contents of data2.cpk and was returning package (even that did not perform any modification), neither came out hairstyles .. I used the data2.cpk Only if you download it.
Anyway, today I returned to work. And I tried to find another solution, but to my surprise today makes me yesterday rarest things.
I used my custom data2.cpk where I have some hairstyles and modified characters and to my surprise, when I use the CriPakTools-master, and there are several things that do not fit.
First, I have modified files alone without my intervention. custom_skills files and aura_settings. I appear without any edits you have the data2.cpk I unzipped. But even more surprised when I packed up the cpk and position the game gives me an error the game ent in character selection menu ..: O. As probe to start the game with my data2.cpk old custom. And this starts without problems. But if I unpack and pack again without modification fails me ..
Anyone know why this happens to me ,, That I can not make changes to the .cpk, if I've been doing modifications and testing and experimenting with the mods forum poniais until yesterday afternoon / evening.
If you have any problems understanding me, I have no objection to upload a video showing the problem.
Because I have to help the translator to try to better explain my problem.
I have a problem, see if someone can help me.
The fact is that until yesterday, everything worked well for me.
I continued the steps in the guide for CPK Unpack & Repack:
How to unpack the files to edit .cpk the game
What you need:
CriPakTools-master
1. Drag n Drop your data.cpk file in the CriPakTools-master folder
2. Double click on one-EXTRACT_ALL (no_decompression) .bat
3. You get a folder named Data. (Rename it to DataBackup and save it on a place you remember. This folder contains the files we want to edit later)
4. Delete the data.cpk in the CriPakTools-master folder
5. Drag n Drop you data2.cpk in the CriPakTools-master folder
6. Double click on 1-EXTRACT_ALL (no_decompression) .bat
7. You get two folders Data and Data2
8. Create a folder named Data2root on your root folder of DB XV and put the data2 and data folder into it
1. Put the edited files in the folder we created erlier data2root
for example goku edited files you put it in
data2root / data / chara / gok
2. In the cpk repack folder double click on CPKTools.exe
3. Use the following settings
hen click on Build
4. When the process it completed You should see this message
click ok
5. Now you repacked your files and you are ready to test them in game
And did not have any problem.
But last night, I started to do strange things.
I downloaded 2 data2.cpk that contained hairstyle Vegitto and SSJ4, which could customize the color.
And when I wanted to decompress the files and added them to my cpk where I was making changes, I came out with the invisible hair. No loaded the model.
Anyway, examine the file emd with 3dsmax and to my surprise, the model did not appear ........ And I fell a little surprised, because when using the original data2.cpk, which contained hairstyle Vegitto or SSJ4. If I carried hairstyle .. but when extracted the contents of data2.cpk and was returning package (even that did not perform any modification), neither came out hairstyles .. I used the data2.cpk Only if you download it.
Anyway, today I returned to work. And I tried to find another solution, but to my surprise today makes me yesterday rarest things.
I used my custom data2.cpk where I have some hairstyles and modified characters and to my surprise, when I use the CriPakTools-master, and there are several things that do not fit.
First, I have modified files alone without my intervention. custom_skills files and aura_settings. I appear without any edits you have the data2.cpk I unzipped. But even more surprised when I packed up the cpk and position the game gives me an error the game ent in character selection menu ..: O. As probe to start the game with my data2.cpk old custom. And this starts without problems. But if I unpack and pack again without modification fails me ..
Anyone know why this happens to me ,, That I can not make changes to the .cpk, if I've been doing modifications and testing and experimenting with the mods forum poniais until yesterday afternoon / evening.
If you have any problems understanding me, I have no objection to upload a video showing the problem.
Because I have to help the translator to try to better explain my problem.