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Post by The Mad Titan on Jun 13, 2015 1:51:02 GMT
"Thank you for contacting Bandai Namco's Technical Support and Warranty Department.
Generally, modifying the game is a violation of the EULA and it's not something that we would be able to recommend for our department's standpoint. If you do decide to use/create them, please use it at your own risk and/or on an alternate account. "
this is an email i got when i contacted namco bandai support !
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Venris
Kaioken
I am MAD!!!.. and confused... Out for BLOOD!!... out of booze..
Posts: 106
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Post by Venris on Jun 13, 2015 3:00:03 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made.
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Post by The Mad Titan on Jun 13, 2015 3:02:23 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made. me too. hope this goes well. I would love to get a support kit like that. dude we are doing a hell of a lot of job already without the right resources
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Post by eacab on Jun 13, 2015 3:07:45 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made. I honestly don't know why most companies don't its like they don't want to prolong the lifespan of their game.
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Post by dpad on Jun 13, 2015 3:51:25 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made. I honestly don't know why most companies don't its like they don't want to prolong the lifespan of their game. Because at a certain point, it can become legally dubious. It's hard to draw the line as to what belongs to who when it comes to modding, as while you might be making custom models and all that, it's still being implemented into their platform, using their file-types, and their scripting. There's also just the fact that opening something up for modification opens up various internal components that a company might consider to be their "trade secrets." Some games are capable of opening up only what they want to open up (like the Map Editor for Blizzard RTS games, Bethesda's engines like the G.E.C.K. and SKCE, etcetera), but others that aren't built in a modular fashion like that may not be meant to be opened up; as a result, source code or assets that are valuable to a company are strewn all over the place with minimal protection, which is something that a company may not like. So as a result, they back that up with lawsuits. It's different with other games that have the aforementioned modifiable engines in them, because that was something that was intended from the start.
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Venris
Kaioken
I am MAD!!!.. and confused... Out for BLOOD!!... out of booze..
Posts: 106
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Post by Venris on Jun 13, 2015 3:54:27 GMT
You guys are doing a bloody awesome job with the tools at hand. I would like to see some official support tho. Giving us the ability to actually add characters and costumes without replacing the devs work would be awesome. Animation support would be awesome too.
Modding definitely increases the lifespan of a game. I went through the texture and model subforum and downloaded a new form for everybody that had one the other day and started a fresh save to play through the main story again. Watching SSJ4 Bardock devolve into an oozaru to fight SSJ4 Broly was interesting lol.
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Post by eacab on Jun 13, 2015 4:00:59 GMT
I honestly don't know why most companies don't its like they don't want to prolong the lifespan of their game. Because at a certain point, it can become legally dubious. It's hard to draw the line as to what belongs to who when it comes to modding, as while you might be making custom models and all that, it's still being implemented into their platform, using their file-types, and their scripting. There's also just the fact that opening something up for modification opens up various internal components that a company might consider to be their "trade secrets." Some games are capable of opening up only what they want to open up (like the Map Editor for Blizzard RTS games, Bethesda's engines like the G.E.C.K. and SKCE, etcetera), but others that aren't built in a modular fashion like that may not be meant to be opened up; as a result, source code or assets that are valuable to a company are strewn all over the place with minimal protection, which is something that a company may not like. So as a result, they back that up with lawsuits. It's different with other games that have the aforementioned modifiable engines in them, because that was something that was intended from the start. fair enough but at the same time whether or not they want us to mess with it to download mods you need to download the game obviously which in the end means more revenue for them. Our mods might push people to download the game
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Post by dpad on Jun 13, 2015 4:24:29 GMT
Because at a certain point, it can become legally dubious. It's hard to draw the line as to what belongs to who when it comes to modding, as while you might be making custom models and all that, it's still being implemented into their platform, using their file-types, and their scripting. There's also just the fact that opening something up for modification opens up various internal components that a company might consider to be their "trade secrets." Some games are capable of opening up only what they want to open up (like the Map Editor for Blizzard RTS games, Bethesda's engines like the G.E.C.K. and SKCE, etcetera), but others that aren't built in a modular fashion like that may not be meant to be opened up; as a result, source code or assets that are valuable to a company are strewn all over the place with minimal protection, which is something that a company may not like. So as a result, they back that up with lawsuits. It's different with other games that have the aforementioned modifiable engines in them, because that was something that was intended from the start. fair enough but at the same time whether or not they want us to mess with it to download mods you need to download the game obviously which in the end means more revenue for them. Our mods might push people to download the game Yes, but it's not always about sales, that's the thing. Mods might mean more sales now, but if a company doesn't have their legal protections in order, someone could use their modding knowledge to rip open the architecture of the program and the source-code, and make their own game with it that they can make a profit off of. That's lost money for the company later on. Just because they have those legal protections in place doesn't mean they'll necessarily use them, I doubt everyone on this board is going to get hit with a lawsuit, but what it means is that should they want to, for any reason, they can. That's what the warning is. It's not an obligation on their part, but it is an option. It's not "No fiddling or we'll sue," it's "If you fiddle, it's within our rights to sue you."
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Post by TheShadowGamerZ on Jun 13, 2015 7:23:35 GMT
Guys, this site mite be deleted by the dbz companies, so make sure you release any mods you have left or make ones quick.
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Post by Orion on Jun 13, 2015 7:47:50 GMT
Guys, this site mite be deleted by the dbz companies, so make sure you release any mods you have left or make ones quick. I think the group would move on to elsewhere in that case, maybe the DarkNet? Anyway the reason why companies don't embrace modding as readily is not just because of reverse-engineering a part of it, without the source code it is impossible to reproduce the game completely, but due to sales tactics. If a modder can do what a DLC can then it will hurt profit. Which is why companies like Bethesda release DLCs that add things mods can't or have yet to do such as a vampire transformation or mounting dragons. Just look at what this community has done so far; by retexturing Frieza, Goku and Vegeta they have created DLC3 in most respects. The only thing the company added was more character slots and new powers and you bet that if the community could do that then nobody would bother buying DLCs.
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Post by Komodo on Jun 20, 2015 9:18:53 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made. Didn't it take them until Oblivion to release a kit though? At that rate we'd have one by Xenoverse 4 lol
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Venris
Kaioken
I am MAD!!!.. and confused... Out for BLOOD!!... out of booze..
Posts: 106
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Post by Venris on Jun 20, 2015 18:45:03 GMT
I was actually curious myself as to whether or not the devs were aware of the mods that have been building up. Like, someone in Japan that plays Xenoverse has to have stumbled upon our humble forums by now. Bethesda found out that their game was being heavily modded, and embraced it, even going so far as to release a development kit. Kinda hoping Bandai/Dimps react similarly when they see everything thats been made. Didn't it take them until Oblivion to release a kit though? At that rate we'd have one by Xenoverse 4 lol Yeah, but Morrowind was still easy to mod, especially in comparison to Xenoverse lol. I don't think we'll get a modding kit like Bethesda or Obsidian like to release, but if we just got easier modability it'd be sweet. I'd genuinely surprised they didn't jump all over the Steam Workshop to be honest. They would have garnered a sh*ttonne more players from that alone. I can't imagine it'd be too hard for them to swap to a moddable game model, considering so many other games are capable. It can't really be THAT hard to enable model and animation swapouts. That said, if you have modded a TES game, you've seen it's file structure. It's so clean, organized, and polished, by comparison Xenoverse's file structure is animalistic, with everything just sorta slapped into a few folders because in 2015 people don't pull their games apart and alter them. Or maybe they just had no idea we would want to mod it, let alone play it as much as some of us do after Ultimate Tenkaichi, lol.
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Venris
Kaioken
I am MAD!!!.. and confused... Out for BLOOD!!... out of booze..
Posts: 106
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Post by Venris on Jun 20, 2015 18:47:24 GMT
Guys, this site mite be deleted by the dbz companies, so make sure you release any mods you have left or make ones quick. Where did you hear this? Can we have a source link dude?
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Post by TheShadowGamerZ on Jun 20, 2015 18:48:55 GMT
Guys, this site mite be deleted by the dbz companies, so make sure you release any mods you have left or make ones quick. Where did you hear this? Can we have a source link dude? No, but since bandai namco contacted TheMadTitan saying that, i thought they were gonna remove this site.
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Venris
Kaioken
I am MAD!!!.. and confused... Out for BLOOD!!... out of booze..
Posts: 106
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Post by Venris on Jun 20, 2015 18:54:39 GMT
Where did you hear this? Can we have a source link dude? No, but since bandai namco contacted TheMadTitan saying that, i thought they were gonna remove this site. Oooh. Ok I get you. I doubt they'll shut us down dude, and like Orion said, we'd just move. Nexus would definitely take us in, and everybody no doubt has their mods backed up. I've been collecting every mod on the site in a very organized archive since I joined up, so I've always got them if anything happens lol.
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