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Post by PIT PYG on Jun 5, 2015 10:08:35 GMT
I'd like to remove the shiny/glowy effect from my character's transformations, say Super Saiyan or Super Vegeta. Keep in mind I would still like the gold hair. I'll go through what I have done to try this. First I tried edit the DATA002 of my current dyt.emb files for my hair, bust, and pants. I copied the golden color section from the DATA002 to the DATA000 using paint.net then saved DATA000 as DATA002. That did not seem to work. Next I learned how to edit EMM files. I read some where that you can change that in there. Inside the EMM's, after they were changed to XML's, I found "<EMMParameter name="Glare" type="65537" value="1" />" at the bottom of the documents, I changed that line to "<EMMParameter name="Glare" type="0" value="0" />" (Side note the bust.emm and pants.emm had multiple lines that where "glare" I changed all those from type 65537 value 1 to 0's.) That did not work either. It seems this glowy crap is a curse! Anyone have some suggestions?
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Post by aritrarx8 on Jun 5, 2015 10:47:39 GMT
Have u tried this: Replace data002 of all by data000(i.e data000 and data002 wud be basically same just with diff names) xcept hair. I think goku uses a texture other than data002 (there are loads of them). I'll check it later.
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Post by PIT PYG on Jun 5, 2015 12:15:21 GMT
I'll try making them the exact same. Although they almost are, just that one line is gold on DATA002
EDIT: So when I made an exact copy it made my transformed hair a weird brown, also it was still shiny meaning that messing with the DATA002 to get rid of it will not work
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