TeRRaX
Saiyan
Heart is valueable <3
Posts: 65
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Post by TeRRaX on May 28, 2015 15:25:18 GMT
So I have a bust model that I want to import, the problem is that I don't have a texture to put in the .emb file and I don't know how to make one ..
I tried to follow mastaklo's model importing tutorial but he got a pre-made texture.
Any ideas how to make one myself?
Any help would be appreciated.
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Post by The Mad Titan on May 28, 2015 15:44:07 GMT
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Post by Xan on May 28, 2015 16:14:53 GMT
So I have a bust model that I want to import, the problem is that I don't have a texture to put in the .emb file and I don't know how to make one .. I tried to follow mastaklo's model importing tutorial but he got a pre-made texture. Any ideas how to make one myself? Any help would be appreciated.
If you're sure that there are no textures included with 3D model, you will have to do a new UV mapping (refer to texture aligning tutorial) and then modify the original .emb file in order to put the black lines. It can be quite complicated when there is no UV mapping since you will have to do whole unwrap thing yourself, and I don't know how to it optimaly.
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TeRRaX
Saiyan
Heart is valueable <3
Posts: 65
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Post by TeRRaX on May 28, 2015 16:38:14 GMT
So I have a bust model that I want to import, the problem is that I don't have a texture to put in the .emb file and I don't know how to make one .. I tried to follow mastaklo's model importing tutorial but he got a pre-made texture. Any ideas how to make one myself? Any help would be appreciated.
If you're sure that there are no textures included with 3D model, you will have to do a new UV mapping (refer to texture aligning tutorial) and then modify the original .emb file in order to put the black lines. It can be quite complicated when there is no UV mapping since you will have to do whole unwrap thing yourself, and I don't know how to it optimaly. Will try and tell you the results Thank you
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