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Post by MrUnusua1 on Jun 10, 2015 1:55:33 GMT
Not sure if this request is that simple, but can someone make colorable Goku and Vegeta Resurrection F outfits without the Whis Symbol. Yusion, is that something that would be easy for you to do?
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Post by evanrezane on Jun 11, 2015 1:49:24 GMT
You just have to erase the Symbol from the Alpha Texture Files (Emb's) Found it for Goku's Gi, but the Battle Armor's Symbol is illuding me...
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Post by MrUnusua1 on Jun 11, 2015 2:00:02 GMT
That's beyond me lol I don't know anything about model modification
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Post by evanrezane on Jun 11, 2015 19:42:48 GMT
That's beyond me lol I don't know anything about model modification Its not modeling. You unpack the emb file, and edit in photoshop or something similar.
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Post by MrUnusua1 on Jun 11, 2015 19:52:14 GMT
That's beyond me lol I don't know anything about model modification Its not modeling. You unpack the emb file, and edit in photoshop or something similar. How would I unpack the .emb file? And when I do unpack it, what file extension within that .emb file am I looking for?
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Post by evanrezane on Jun 11, 2015 19:54:29 GMT
Its not modeling. You unpack the emb file, and edit in photoshop or something similar. How would I unpack the .emb file? And when I do unpack it, what file extension within that .emb file am I looking for? Use the embpack.exe from LibXenoverse, and then for Goku's Gi check out DATA001.dds for the Whis Symbol, and you have to hunt to find Vegeta's Symbol.
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Post by Komodo on Jun 11, 2015 20:08:57 GMT
Vegeta's is a material isn't it? we can run you through material edits too if you like, hell you'll be a professional modder in no time XD
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Post by evanrezane on Jun 11, 2015 20:47:34 GMT
Vegeta's is a material isn't it? we can run you through material edits too if you like, hell you'll be a professional modder in no time XD Is it? I didn't think to check the model itself. I thought it would be handled like Goku's
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Post by Komodo on Jun 11, 2015 20:59:46 GMT
Vegeta's is a material isn't it? we can run you through material edits too if you like, hell you'll be a professional modder in no time XD Is it? I didn't think to check the model itself. I thought it would be handled like Goku's Well I made a ssgss vegetto a long time ago and i remember one of them (or at least the cac versions) was a material. It may be different for the actual characters but knowing bamco i highly doubt it.
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Post by MrUnusua1 on Jun 11, 2015 22:30:06 GMT
How would I unpack the .emb file? And when I do unpack it, what file extension within that .emb file am I looking for? Use the embpack.exe from LibXenoverse, and then for Goku's Gi check out DATA001.dds for the Whis Symbol, and you have to hunt to find Vegeta's Symbol. i don't have a embpack.exe file in my LibXenoverse, but I do have a embpack folder with a file called "embpack.vcxproj" in it, but that opens in C++
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