Mio
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Posts: 38
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Post by Mio on May 29, 2015 13:23:51 GMT
For Exemple @ Level 85, with all your Attribute Points (252) dispatched in all differents Stats, you'll have something like that (for Human Race without equipment) : So we are approximately @ ~ 30-35% of Max All Stats. If you Equip a Z-soul with 'all stats boosted' @ +50% ( C03F) without Equipment, and with Equipment ( ~ +25%), you'll have that ... So you'll be Over-Powered. I think that the best thing to do (after the next patch release) is to modify All Equipments Stats to 'Zero', and use the Z-souls to change our Stats @ our discretion. Then what is the preset to put in the yellow zone that gives the highest percentage for increasing the stats? I read previously that 25 06 F0 3F is the highest one. This is of course, regardless of what stats/clothing you have in your CaC character. it depends, if you prefer to Play the Game normally or by cheating. ^^ Once again, "25 06 F0 3F" = "1.87519" = "Your Base Stats + 87.5%". If you want for exemple Double Your Base Stats, then use " 00 00 00 40". And if you want Triple them, use " 00 00 40 40" ... But you'll be Over-Powered compared to All Others Characters of the Game. In my opinion, if you don't want to be too cheated, The Max Value to Use is "00 00 A0 3F" (+25%), and with that, you're already a ' Demigod'. Use the "talisman_item.idb" from your "data2.cpk" of the last update (1.06 for now). That is the one I use. The data2.cpk file from the latest 1.06 update (the one with the movie outfits and wig). And if I try to modify its talisman_item.idb, it messes up Miira and Towa's Z-souls. They become unknown in their parallel quest, and they don't appear in the Z-souls list when you have them. Same thing happens to me with the clothes stats files. When I try to edit the stats for clothes, it also messes up Miira and Towa's clothes making them not buyable/sellable. Firstly, i've not yet played DLCs, so i've not see these equipments for now. What are their IDs ? Secondly, what are the Z-souls and Clothes that you tried to modify ?
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Mio
New Member
Posts: 38
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Post by Mio on May 29, 2015 8:36:50 GMT
how do you trigger an effect with a skill of your liking? in the last example cell zsoul is triggered by perfect Kamehameha. and some z souls trigger multiple skills. how do you edit those? and how to read a skill name in the talisman file and know which one is which? The only way i know for now, to find which skill is triggered by 'X' or 'Y' Z-soul, is to read through InGame Z-souls to find which Skill you want to use, then find that Z-soul in your "talisman_item.idb" and test to trigger an effect with that(these) Skill(s) in a 'personal Z-soul'. But as i've said, for now i want to understand how the Z-soul 'skills sections' exactly works. I go step by step ...
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Mio
New Member
Posts: 38
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Post by Mio on May 29, 2015 7:58:12 GMT
The Mad Titan, It refer to the section 'Stats' of Z-souls. I've just add some stats to the previous discovered by all others peoples in this thread. The 'Values' are just here for exemple : You have 'Hex > Decimal'. For exemple, in all the 'Stats sections Clean' we have "80 3F" in Hexadecimal, who correspond to "1" in Decimal. In the same way, in the Z-souls 'Skill sections Clean' we have "80BF" in Hex, who correspond to "-1" in Dec. Why " -1 ", i don't understand yet. For now, i try to understand what each offsets of Z-souls 'Skills sections' correspond, instead to use some 'randoms offsets'. Why ?! For exemple if you try to replace these lines with that ... It works. And with that too ...
First, your " 25 06 F0 3F" hex value correspond to " 1.87519" in decimal. If you consider that " 1 Arrow" correspond to " +1%" (or 0.01), that the Stats of your 'Equipment' vary, and that according to the Race Stats Base, there is not Only One value for All Stats. For Exemple @ Level 85, with all your Attribute Points (252) dispatched in all differents Stats, you'll have something like that (for Human Race without equipment) : So we are approximately @ ~ 30-35% of Max All Stats. If you Equip a Z-soul with 'all stats boosted' @ +50% ( C03F) without Equipment, and with Equipment ( ~ +25%), you'll have that ... So you'll be Over-Powered. I think that the best thing to do (after the next patch release) is to modify All Equipments Stats to 'Zero', and use the Z-souls to change our Stats @ our discretion. Use the "talisman_item.idb" from your "data2.cpk" of the last update (1.06 for now).
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Mio
New Member
Posts: 38
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Post by Mio on May 12, 2015 6:52:32 GMT
as you wish sir. I simply dont have any energy for dealing with you anymore. good luck out there in the real world Deal with your attitude, many of us have already reported you for bad behavior. FYI modding has nothing to do with the real world. Listens legendaryagwang, The Mad Titan did his 'job', and I sincerely think he did a good job as moderator. He answers often to repetitives questions of some users who do not even bother to do a search on the Forum and post their questions anywhere. Personally I find it is relatively patient, I shall not be able. And for your first question on this Thread ... ... there is no 'please', no 'thanks' ... and if you had done a few searches in the Tutorials Section, you would have found everything you needed. I'm not talking The Mad Titan Tutorial specially, but all other tutorials that are there and that I myself used to learn how to Mod on DBXV, knowing that I am not English and that it is the first Game that i Mod ... and that it is not the first game you are modding on.
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Mio
New Member
Posts: 38
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Post by Mio on May 10, 2015 20:53:35 GMT
HUM_842 or HUF 842 in "data2".
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