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Post by barrikade on Mar 31, 2015 22:29:23 GMT
Thinking about it, I realize the pants + tail mod was made specifically for tall and bulky SYM's and HUM's, making it really difficult for any other body type to handle it. I appreciate what you did with this mod, barrikade, but I'm afraid it does not meet my needs at the moment. If you ever manage to make a pants + tail mod that fits all CaC's of all body types, I will happily give it another shot. As it stands, however, I mostly just wasted my time trying to get it to work on my MAF. I'm really sorry it does not work .... I 've only tested on the SYM and HUM never on race female
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Post by krakos on Mar 31, 2015 22:36:01 GMT
Saresti capace ci creare uno scheletro per far muovere i capelli da SuperSayan3 di goku sul mio gogeta? Per ora sono bloccati perche non ce lo scheletro, devo fare un corso su 3ds max prima di poterne creare uno da solo ahahah.... comunque guarda tu stesso il mio gogeta, devo assolutamente ruiscire a rendere i capelli fluenti, poi sara una figata veramente! : per animare i capelli serve il file esk... Se non e cosi serve lo scheletro di goku pero se usi lo scheletro di goku si gogeta la coda presenta un bug.... prova ad aggiungere il file.esk e vedi se funziona Nel mio video avevo gia usato il file esk ma nulla, infatti ho provato anche a sostituire lo scheletro di goku e la coda รจ andata a farsi benedire D:.. se hai qualch idea dimmi non puoi aprire lo sheletro di goku in qualche programma e aggiungerci la coda da gogeta?
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Post by barrikade on Mar 31, 2015 22:37:26 GMT
non sono un maestro in 3dmax ahhaha mi dispiace
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Post by Prince Vegeta on Apr 1, 2015 6:33:41 GMT
This is awesome I would like to download it but I've never modded DB Xenoverse before
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Post by Prince Vegeta on Apr 1, 2015 6:34:14 GMT
This is awesome I would like to download it but I've never modded DB Xenoverse before
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Post by barrikade on Apr 1, 2015 8:26:04 GMT
This is awesome I would like to download it but I've never modded DB Xenoverse before Follow the guide for the mod on this forum especially unpack and repack
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Post by damixan on Apr 1, 2015 15:28:38 GMT
Ma il file di texmod lo hai creato tu ?
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Post by vegeta on Apr 1, 2015 15:48:27 GMT
do i have to rename the files in the kamehameha 100x into something in order to put them in my custom char file ?
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Post by damixan on Apr 1, 2015 16:22:17 GMT
do i have to rename the files in the kamehameha 100x into something in order to put them in my custom char file ? nope You must put them in skill\ult\000_goku_ckm
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Post by vegeta on Apr 1, 2015 16:23:53 GMT
kk ty
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Post by barrikade on Apr 1, 2015 17:42:50 GMT
grZIE DAMIXAN
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Post by golselect on Apr 1, 2015 18:24:04 GMT
Hey Barrikade, one question. The super saiyan green eyes are included into one of the HUM folder files or is it only on the tpf file for texmod?
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Post by barrikade on Apr 1, 2015 19:05:22 GMT
tex.mod
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Post by blazingbarrager on Apr 1, 2015 19:28:28 GMT
Question about the eye fix. Does it fix a bug in the character you made or does it actually fix the transformed eye textures? If so, is it possible to apply this fix to all the CaC eyes for the Super Saiyan forms? It really bugs me when I have to look at my female Saiyan have blue eyes and pupils when transformed. :/
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Post by damixan on Apr 1, 2015 20:34:11 GMT
grZIE DAMIXAN Oh, ma di nulla XD
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