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Post by Darkussj on Apr 11, 2015 23:01:19 GMT
Since I installed this Mod, my Char has the Gogeta Basic Attacks. How i can change it back? I am sorry you didn't liked it to get rid of Gogeta Basic Attacks is to delete the SYM.ean file for the saiyan male and HUM.ean file fro the human male or both if you want then repack I hope this will help
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Post by t0lkan on Apr 12, 2015 0:30:14 GMT
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Post by ostuni on Apr 12, 2015 0:33:56 GMT
@ Darkussj , hey I didn't really like the fighting style change either (doens't quite line up right for some reason) and I took out the .ean files, but now my tail is rigid during fights... is there a way to correct this?
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Post by Darkussj on Apr 12, 2015 0:36:14 GMT
I am very sorry but thats the only way to keep the tail animated in the lobby , but that doesn't mean it can't be fixed its just we don't know it yet once we do I am sure it will be posted so all we need to do now is to wait until we figure it out
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Post by Darkussj on Apr 12, 2015 0:41:34 GMT
@ Darkussj , hey I didn't really like the fighting style change either (doens't quite line up right for some reason) and I took out the .ean files, but now my tail is rigid during fights... is there a way to correct this? I am sorry you didn't like it , I used the animation of Gogeta SSJ4 since it is less buggy than the Vegeta's or Goku's fighting animation without using the animation of one of these the tail will stay rigid in the battles , I don't know is Gogeta's fighting animations buggy? or you don't like it? and again plz wait until we get tools to work with animations or until we figure out how to swap just certain animation instead of the whole animations.
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Post by ostuni on Apr 12, 2015 0:45:44 GMT
@ Darkussj , hey I didn't really like the fighting style change either (doens't quite line up right for some reason) and I took out the .ean files, but now my tail is rigid during fights... is there a way to correct this? I am sorry you didn't like it , I used the animation of Gogeta SSJ4 since it is less buggy than the Vegeta's or Goku's fighting animation without using the animation of one of these the tail will stay rigid in the battles , I don't know is Gogeta's fighting animations buggy? or you don't like it? and again plz wait until we get tools to work with animations or until we figure out how to swap just certain animation instead of the whole animations.
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Post by ostuni on Apr 12, 2015 0:53:41 GMT
Damn, can't figure out how to reply in le quotes... oh well XD But the problem is that the attacks aren't quite lining up with the point at which the opponent takes damage, it's especially odd with the Y Y Y.... combo. Another example is that during a X X X X X Y combo towards the end before he actually launches the opponent upward, he just kinda stands there idle for a second or 2 before actually launching the opponent upward. Not triyng to be a whiner or anything, just saying what happened, otherwise, the mod is perfect
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Post by Darkussj on Apr 12, 2015 0:58:30 GMT
yeah same here he stands there idle behind the opponent but the strange thing is for the first problem with the combos I don't have it.
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Post by ostuni on Apr 12, 2015 1:00:17 GMT
Really? the Pure "Y" combo lines up just right? O.o
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Post by Darkussj on Apr 12, 2015 1:04:55 GMT
sorry but I don't play using a controller just with a mouse and a keyboard so I don't know which attack is Y
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Post by ostuni on Apr 12, 2015 2:30:58 GMT
Strong attack
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Post by lonesaiyanwarrior on Apr 12, 2015 8:19:38 GMT
I do have a question. I'm not sure if the basic attacks/poses animations swaps causes this problem or not, but some how every time I swap attacks/poses animations it causes loading into a few PQs with a certain character to become stuck. For an example your mod with gogeta's Basic Attacks swap. Apparently it caused the loading screens for the PQs with Hercule to hang, not to mention the offline battle vs screen where it also because stuck when I have chose hercule. Is there anyway to fix this problem?
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Post by Le Flame Face on Apr 12, 2015 10:01:48 GMT
Any idea if we can have something close to this for Females too? Maybe using the same bust, re-molding it and re-naming?
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Post by Darkussj on Apr 12, 2015 14:23:11 GMT
I do have a question. I'm not sure if the basic attacks/poses animations swaps causes this problem or not, but some how every time I swap attacks/poses animations it causes loading into a few PQs with a certain character to become stuck. For an example your mod with gogeta's Basic Attacks swap. Apparently it caused the loading screens for the PQs with Hercule to hang, not to mention the offline battle vs screen where it also because stuck when I have chose hercule. Is there anyway to fix this problem? I am sorry to hear that you faced problems , I tried to select hercule when I read your comment but I didn't get stuck at the loading screen this mod doesn't even touch any file for hercule so I am very sorry I don't know why you've got this problem , maybe it is another mod?
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Post by Darkussj on Apr 12, 2015 14:25:24 GMT
Strong attack if you are talking about charged strong attack it looks like a punch but with kinda cinematic camera when it hits as for the combo of the strong attacks it works fine maybe because you are using a controller?
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