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Post by Division on Apr 1, 2015 20:04:04 GMT
Maybe you have a different patch version of the game.
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Post by Division on Apr 1, 2015 19:56:30 GMT
why is it that when i put the data2.cpk i dowloaded my game crashes at loading screen and i get an error saying asset signed with incompatible key ? You are on steam version or codex?
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Post by Division on Apr 1, 2015 19:55:00 GMT
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Post by Division on Apr 1, 2015 19:53:45 GMT
Sorry, i can not use Vegeto Cac Hair, i have download file Vegeto Cac Hair but i don't know extrac here where How to use file *.emb (( i.imgur.com/YCrxmuIl.jpgThan download my hairpack and replace your data2.cpk but make a backup first. or read some cpk unpack and repack tutorial.
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Post by Division on Apr 1, 2015 19:42:36 GMT
Yeah i set it to 512 before and aparently the problem was that it was being generatedt to fast so the file didnt work, thank you very much everyone, but i actully got them to work by puting the hum folder in the datap1.cpk file (the dlc file) so maybe thats just another way to get it done Now you wont be able to do any of the dlc missions for some reason. But i think your problem is when the repack is too fast becouse you have lost your original data2.cpk and you have only a repacked one. And you cant unpack any of the repacked cpks. Check your data2.cpk size, must be 30,7 MB if you have the original one. My modded data2 is 34.6mb.
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Post by Division on Apr 1, 2015 19:28:35 GMT
Hey Division, im sorry if im such a pain in the butt, just tell me what im doing wrong, First i extract the original "data2.cpk" file (the one from when i first installed the game), this gives me two folders the "data" folder and the "data2" folder. I put the "HUM" folder you uploaded inside the "chara" folder thats in the previously mencioned "data" folder Then i repack the "data" folder (the one that haves the new "HUM" folder inside" and the "data2" folder creating a new "data2.cpk" and now i have to put this new data2.cpk in the game folder right? Well when i do that and start the game it crashes, which is weird because the other day i was able to install the barrikade mods but i cant remember how So please tell me what is it that im doing wrong *EDIT* i forget to mention that i have the GT dlc pack installed so i have a file called "datap1.cpk" Unpack data2.cpk You will got 2 folders: data and data2 now place these 2 folders in any empty folder like Blabla>data, data2 than place my hum folder in blabla>data>chara My folder is look like this: E:\DBXV Mod\Repacker CPK\Data_2\data\chara\HUMand repack the data2 and you must set your repacker to the following: Make sure the data align is set to : 512
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Post by Division on Apr 1, 2015 19:14:38 GMT
I saw the emm problem when i stuck for 2 hours at gotenks hair. If i have time ill fix all the styles. At first the ones you have in the pack styles for men, those with the file. emm work perfectly, except the strange anomaly that the diadem of Broly, not me That once worked in 2 slots and when loading hairstyle in all slots .. I run ............ at all .... hahaha Vegeta, Vegeto, Ten Gohan SSJ2 for example, this no found in slot 10. because they have not the .emm file for those styles. Just copy and rename the emm file of any other hum hairsryle.
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Post by Division on Apr 1, 2015 19:05:58 GMT
Almost perfect, but these full black hairstyles are rly bad in my opinion.
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Post by Division on Apr 1, 2015 18:29:11 GMT
Broly can be set in slot 4 In your package hairstyles youtube link. broly hairstyle works for you in the slot 9 and works well. but I am testing individually But responding to the message, the hairstyles that you have in your package hairstyles run smoothly. Slot - style 1. Vegeto 2. Vegeta 3. Teen Gohan SSJ2 4. True Mohawk (Made by Lawlaw) 5. Default 6. Default 7. Trunks 8. SSJ3 (Made by Shadongo) 9. True Broly hair 10. Gogeta SSJ4 11. Trunks SSJ 12. Division SSJ4 hair Ok all .. individually - many fail in slot 10. All hairstyles that have no file .emm fail in slot 10. Because the original hairstyle is bald .......: D: D: D: D - So the damn diadem of broly he left me without texture, hahahaha. WHAT I DO NOT UNDERSTAND YOU FINISH, IS WHY HAIRSTYLE BROLY, FAIL ME DIADEM TEXTURE IN THE SLOT 2 AND 6 BUT WHEN CHARGING BROLY HAIRSTYLE IN ALL SLOTS ......... . IF LOAD TEXTURE IN ALL SLOTS AND DO NOT UNDERSTAND. REVIEWING THIS HAVE GIVEN ME ONE THING house holds BE INTERESTED PEOPLE.THE SLOT 6 , 9 AND 10 HAS A DIFFERENT TEXTURE. THE SLOT 6 AND 9 MORE DARK THAN OTHERS, IN THE SLOT 6 THE ORIGINAL STYLE OF ANDROID 17 AND 9 OF THE CHILD GOHAN (SAGA FREEZER). THESE ARE LONG HAIR STYLES, POSSIBLY WHY THE HAIR LOOK MORE DARK THAN OTHERS. AND STYLES MAY COME OUT OF THE SLOT 10 COLOR WITH MORE CLEAR, it BECAUSE WE HAVE ORIGINAL HAIRSTYLE IS BALD AND WILL SURELY THE LIGHT THIS STYLE IS INTENDED FOR STRONGER. BUT ELSE THAT HAS CALLED ME CARE, HAIR IS THAT EVEN THE SLOTS, HAIR LINES HAVE MORE THAN FINE HAIR OF PAIRS OF SLOTS. I REALIZED I WAS WHEN LOADING ALL HAIR STYLES INDIVIDUALLY IN ALL SLOTS. And THAT COULD BE OBSERVED THAT ACCORDING TO THE SLOT, HAIRSTYLE HAVE MORE DETAILS, DETAILS LESS, MORE LIGHT, LESS ELECTRICITY, LESS STRESS RELIEF MAS. EVEN IF WE USE THE SAME FILES FOR ALL SLOTS. Forgive capital letters. I saw the emm problem when i stuck for 2 hours at gotenks hair. If i have time ill fix all the styles.
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Post by Division on Apr 1, 2015 16:34:38 GMT
Only some of the hairs work only on slot 1, but now i know this is an emm problem. So please let me know which one works only on that slot, becouse im too lazy to check all. Hahahaha, there is no problem, as I am now trying the juevo we do one thing first,, we know that Broly hair headband failure, except for putting in slot 1 .. Vegeto normal hair, also fails. I'll load all at once and you can tell you now in a moment. Broly can be set in slot 4
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Post by Division on Apr 1, 2015 16:25:14 GMT
division, I do not resent my doubts and questions haha .. You might have already asked it .. Y_Y no way to fix your hair only function in Slot 1 ? Y_Y .... jajaj if I lose slot change the texture Y_Y ... Only some of the hairs work only on slot 1, but now i know this is an emm problem. So please let me know which one works only on that slot, becouse im too lazy to check all.
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Post by Division on Apr 1, 2015 16:23:59 GMT
Hey Division, the thing is that when i unpack the original data2.cpk, install the mods one by one, repack it an i put it on my game folder the game crashes at the first loading screen so i just wanted to now if you could take the time to please upload a data2.cpk whit your CaC mods (you now, the hair pack and ssj4 bust)or maybe someone else could be kind enough Thanks in advance Mauro I send you my hum folder not my data2.cpk if you know how to repack it. This way you will able to add more mods if you find a good one. drive.google.com/open?id=0B1JUGR6hUM0bc3lvdElUd0xMbjQ&authuser=0
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Post by Division on Apr 1, 2015 15:19:02 GMT
Hello! I want to make a new emb file for the hairs. Not the dyt.emb one. Becouse when we mod any hair the lines on it goes wrong many times. But i dont know how to make one. Maybe some of you can help me. Thanks. I'm on it since this morning, and the simplest solution i've found to allow the use of all Hair Mods on any slot, is to pass the Alpha Channel of the .EMB files in Full Black. I'm testing it atm, so i'll let you know ... Thanks! I know that way but i dont like that too clean looking hairs. Only look good on black hair.
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Post by Division on Apr 1, 2015 14:55:01 GMT
Maybe youre sent me to the right place. Thanks!
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Post by Division on Apr 1, 2015 14:40:40 GMT
anyhow seems to me like you are trying to make a .emb.dyt file. i ahvent done this before but when in photoshop or gimp you could use the option export as to save in the type of dds. then you convert those dds files in to a emb format. but i remember that dyt folder doesnt have any dds files , so the format should be something other than dds. but same method should apply The dyt.emb is only for the colors. and the emb file for the alpha texture. But if its possible i want to edit these on the model in 3ds max or blender.
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